QBcore QB-Police K9

SaifNeon

SaifNeon

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:rotating_light:
QB-Core Police K9 Script
:dog:


:floppy_disk:
All interactions with Players or the Dog are made with QB-Target!
Unleash the ultimate K9 experience for your FiveM server! This QB-Core based script brings a fully interactive police dog system to your roleplay. Officers with the right job and rank (configurable, e.g., 3+) can collect a loyal K9 from a designated station
:round_pushpin:
and command it with ease.

Features:

  • :dog2:
    Spawn a customizable K9 (e.g., Husky) that follows, barks, and attacks on command.
  • :man_walking:
    Smart follow mechanics with teleportation if the dog gets stuck or too far.
  • :crossed_swords:
    Attack queue system: Order your K9 to engage targets, with automatic handling of dead or distant enemies.
  • :stop_sign:
    Toggle wait mode (sitting with godmode) or recall your K9 with a keybind (O by default).
  • :hospital:
    Auto health regeneration for the dog when not in combat.
  • :house:
    Optional shelter system: Dogs walk to/from a shelter for immersive spawning/despawning.
  • :dart:
    QB-Target integration for seamless interactions (bark, attack, wait).
  • :skull:
    Death detection ensures the K9 is removed if critically injured, with a notification to grab a new one.
  • :oncoming_automobile:
    Car detection ensures, that your dog doesn“t dies, while you are in a Car.
Perfect for police RP servers looking to add a dynamic and immersive K9 unit! Fully configurable via config.lua to match your server’s needs. Try it now and let your officers patrol with their four-legged partner!
:paw_prints:


:handbag:
I“m currently working on:


  • :mag_right:
    Searching People
Dependencies:

  • QB-Core
  • QB-Target
Using OX_Lib:

  • QB-Core
  • ox_lib
  • ox_target
Latest Version: 1.1.1

Get it on
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and enhance your server’s RP!
:police_car:


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Support/Bug-ReportYes (On Github or Discord)
Code PublicYes (On Github)
 
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