STANDALONE BOII Development - Statuses

SaifNeon

FOUNDER
Apr 25, 2022
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BOII Development - Statuses v0.0.1​



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Preview​

This is not something that warrants a video.
Below is an image of a hud project I am working on for the framework which is using this status system entirely.

image



:earth_africa:
Overview​

This resource provides a comprehensive status system designed to replace built-in framework statuses with more depth and flexibility.
It handles a variety of player flags, a buff and debuff system, and persistent player position saving.
Created to integrate with the BOII framework, however this is also adaptable for use with other frameworks.

Resource is currently an alpha release, things may change, and things may be added or removed.


:globe_with_meridians:
Features​

Statuses: Manage player-specific statuses with defaults including health, armor, hunger, thirst, stamina, oxygen, hygiene, and stress.
Flags: Set and manage player flags. Defaults include dead, handcuffed, wanted, jailed, safezone, inside, and grouped.
Injuries Tracking: Set and track specific body part injuries.
Buffs & Debuffs: Comprehensive system for applying and managing temporary effects on players.
Position Tracking: Automatically saves and stores players last known location.


:chart:
Dependencies​

  • oxmysql
  • boii_utils

Getting Started​

To start using boii_statuses, clone or download the latest version of the library and integrate into your projects. Make sure to read through the documentation for information regarding any of the utilities you wish to use.

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