QBcore [QBCore] Mz-bins


Mar 25, 2022
A fun, bin-dive function for qb-core servers (with a comprehensive readme.md for ease of set up, including inventory source code and inventory images).


This resource is self-contained in respect of dumpster props that can be interacted with (to which more can be easily added), a crafting location that can be configured in the same way that qb-target locations can be changed by changing the coordinates for the relevant polyzone or PED and a functioning shop - again, the location of which can be easily changed by changing the qb-target export in the client.lua (be sure to also change the same details in the config.lua to ensure the shop blip location is correct).


  • Works with or without XP skills integration (through mz-skills i.e. a “Searching” XP skill);
  • Some of the items are sellable directly at “Trash 'n Treasure” (a shop which forms part of the resource), other items can be broken down or processed into materials for use in crafting and other items have a rare drop rare or a unique purpose (crafting location included with crafting set up).
  • Works with or without a skillcheck;
  • Operates at resmon 0.00 idle (i.e. all through target, no range checking);
  • Extensive config for ease of customisation;
  • If used with mz-skills, the benefit of gaining “Searching” XP is that the pawnshop vendor pays higher for bin-dive sellable items. The config.lua explains the multiplier by reference to calling separate configurations. Changing the prices of items that the vendor will purchase will adjust the impact XP will have on the mz-bins progression.
v1.1 release

  • Improved config functions
  • Made chance to find nothing optional (and % able to be set by server owner)
  • Fixed potential exploit
  • Replaced depreceated qb-core functions

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